The mobile web sucks, but a great many websites aren't helping the cause

Nilay Patel's piece of the state of the mobile web. I agree with much of it.

Certainly I strongly agree with a point Patel only briefly touched up, which relates to Apple's iOS terms that explicitly prevent developers from bringing a custom web engine to the platform. I.e., Chrome is available for iOS, but Google are forced to use Apple's web rendering engine for displaying the web content. Google are explicitly forbidden from using Blink, their custom rendering engine that powers Chrome on all other platforms (including OS X) on iOS.

I think this restriction is egregious and overzealous on Apple's part, and absolutely harms the mobile web.

But by no means do I agree with all of Patel's piece.

Apps have become nearly irrelevant on desktops because the web experience is close to perfect, while apps are vitally important on phones because the web experience is dismal.

What the what? Certainly I'd agree it's conceivable we might be a path where desktop apps become nearly irrelevant, but by no means are we close to there yet.

Finally, this:

Three generations of past and present Xbox bosses share stories and secrets

IGN's Ryan McCaffrey hosts an absolutely enthralling discussion with Seamus Blackley, Peter Moore and Phil Spencer.

Within the opening minutes, Moore (now with EA) sets to tone for an informative and frank behind the scenes discussion:

"To be very clear. [Xbox] was as much about blocking Sony to the television as it was creating a brand. That was the original intent. There was paranoia in Redmond, Washington that Sony would somehow own the living room."

Throughout the rest of the chat, any number of hot topics are discussed include the reason behind the initial Xbox's obscenely large controller, the brand's struggles in Japan, Steve Ballmer's reaction to the red ring of death recall, the animosity of other Microsoft employees towards the Xbox group and more.

The only talking point I feel was really missing was a discussion on Rare, but I'm probably being greedy there.

Highly recommended.

Note: also available as a podcast.